Testing Tabletops (that are no longer supported)

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I figure it’s about time to give you guys an explanation on why I haven’t posted anything recently (besides the rants I know ALL my readers come for).  To be honest, I have no excuses – I’ve just been putting it off.  I haven’t done much of anything, honestly – summer’s here, and it’s too hot to breathe without becoming exhausted.

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Stolen shamelessly from: http://lregnier.weebly.com/tabletop-rpg-club.html

But now that it’s below 70, I figured I should post something.  Sadly, I don’t have the energy to write a review of a game, and most anime of the last three seasons I’m still catching up on, or haven’t rewatched to write a review.

That leaves Tabletop… or art.  and I’m not really drawing when my sweat binds my arm to my book.

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Update Diary: Hell/Dolls (March 15th, 2026)

Good morning, everyone!! I HAVEN’T BEEN SLEEPING WELL, AND THE STORY IS COMING ALONG GREAT!!

I’m only kinda lying, I had two or three days of incredible writing (for me), but I’ve also had a couple rough days of just feeling burnt out on everything. It’s mostly over, but there’s still a pretty rough slump I’m in. The lack of sleep has almost nothing to do with my writing, though. But enough about me: how’s the story look?!

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Update Diary: Hell/Dolls (February 15, 2026)

Hello, my dear friends!

I will confess (again) that I have fallen on progress on the story, though I have to admit, I kinda knew it would happen. Just a little stressed, but hopefully that will fade soon.

Anyway, we’re here for the stats, and afterwards, a little talk on Unity’s Edge #5, so let’s get into it.

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Life Update: “Why do I write?”

As I close in on the end of the first book of Hell/Dolls, I feel obligated to share something that had been asked of me since I was in high school.

After all of the posts I made in the past about tabletop games that I created, and stories that ended up in my “Never Finished” folder, why do I write?  And why, specifically, did I decide to write Hell/Dolls?

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