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About Marcosias Isif

My personal blog about anime, games, and creative outlets!

Update on Visual Novels Group

In my post yesterday, I wrote about a new visual novel that I was starting on. It entailed the basic details, some starting positions, and the fact that this is non-profit unless otherwise stated.

All of these remain, for the time being.

This post is to inform of available “positions” (for lack of a better word), of which there are many.

This VN is planned to be a kind of dating sim… Kind of.

We will not work on Voice Actors yet, until we can get more work done on the actual project. That said, here are the current availabilities:

Storyboard Writers
This group will consist of eight people (including me) who will create the story, plot, and lines. There are other things we will work on, to be discussed at a later date.
Positions for Storyboard Writers: 7

Character Designers
This group will consist of me and three others, who will work on making up the character designs, concepts, personalities, etc. The two main characters’ basic designs are thought of, but other things need to be worked on.
Costume Design goes hand-in-hand with this, as I am terrible with clothing design. They will also help design the characters.
Positions for Character Design: 3
Positions for Costume Design: 3

Title Design
As with any game, series, franchise, etc. a title screen, logo, and supporting titles (such as Act I, Chapter X, etc.) are a must for a visual novel. This is an important, but simple part that won’t require as much help.
Positions for Title Design: 3

Script Writers
Other than the cast, I think that this will require the most effort. Script writers will be working with me to build the cast’s lines, as well as the actual scripting file for the novel on Ren’Py.
Positions for Script Writers: 9

Art Directors
Because I have little faith in my artistic design, there will be three directors of art, including myself, who will decide where certain pieces will go, what will happen when, etc. Art Directors will be working with photographers, designers, and writers to determine the best artistic look, feel and sound of the end product.
Positions for Art Directors: 2

Photographers
Since the game is based in Japan, it would be nice to have someone in, from, or who has been to Kiyosu, Aichi with photos (as it is where the game is based). I cannot send people to Japan. I felt that this needed to be said; I am unable to pay you, so I cannot afford a $1000+ ticket to Japan.
Positions for Photographer: 4

Environment Design
Alongside photographers, there will be folks to create computer-generated environments, such as walkways, buildings, and scenes. In the likely event that there is no photographer, the people doing Environment Designing will be doing those scenes on computer.
Positions for Environment Design: 4-6

Sound/ Music and Effects
A visual novel without sound is just a computerized picture book. Sound Designers will be in charge of composing music, creating and recording sound effects, and other such things. As I said before, I have no musical talent, so I will mostly leave you to your devices.
Positions for Sound/ Music Design: 8

Programmers / Other
This is a broad category, because I know I’m forgetting something else. This group is in charge of almost everything else. I will minimize this category eventually, once I realize what has been forgotten.
Positions for everything else: 16

These are the positions I thought of at 8am before my first class. If I am missing anything, please inform me, as I am a bit scatterbrained right now.

Check which position you think would most suit your abilities, or that you’d like to try out. Writers, composers, and scripters can start once I send (or they download) the required programs, which I will post later tonight. Photographers and designers can start immediately, using any programs that help you.

If I do not know you personally, or have not seen your skills, please send me links to some of your work. After applying, I will notify you whether or not I confirm.

Thanks again to everyone willing to help.

~Marcosias Arkuus Isif~

Visual Novels are the new…novels

You read right: Visual Novels.  I don’t talk about them much even though I am a fan of Japanese culture / anime / manga, but I am a huge fan of VNs.  I even wrote one back when Katawa Shoujo was only in Act I (I was unable to work on it, though, as my laptop killed itself).
But I digress: the reason I suddenly bring up the phrase is because I am asking you.  The reader.  The Internet.  That lonely kid in the corner who has The Voice of God.

I need your help.
I have come up with a (rinsed, but solid) plot for a VN, and I am looking for helpers.  I have the software, I have the idea, and now I need the manpower (or womanpower). Currently, the things I need help with are as follows:

•Cowriter(s).  I have a basic idea and a starting point, but that’s it.

•Composer(s).  If I’ve learned anything from using a Mac for 7 years, it’s that I can’t use Music programs worth a flying shit.

•Character Designer(s).  This is a maybe, as I can draw fairly well, and I have started using a tablet for my Mac.  It’s always cool to have multiple art styles and views, though.

•Someone with programming skills.  I am relearning how to use Ren’Py, but some of the things I’m doing might take me a while to learn… or never.

•Beta Testers.  Obviously, we’ll need some VN Gamers who are willing to test it out, based on the genre of the game.  They will also help determine the game’s rating.

•Voice Actors.  This will probably be the most fun, and the most difficult (aside from programming).  People with talent to voice one of the 20+ characters I have planned will be a great help.  This is not a necessity, nor do I truly know if I can add voices to this.

•Photographers.  This goes hand-in-hand with artists, but real photographs of Japan will give the game more realistic values.

Just so I’m clear, this project is completely nonprofit.  This is due to a couple reasons, but mainly because I am unable to pay minimum wage for two people, let alone for approximately 30 people at a regular rate.  This is purely a charity project, unless we can come up with a way that everyone gets paid.

Currently, I have enlisted four potential voice roles (but that part will come much later).  At the very least, I’d like help planning the story a little better than I already have.

If you do want to help out, just send me an email, a tweet, a post, a SMS, or anything to let me know that you’re interested.  My information is below.  I will start a page for the Visual Novel(s) on this blog (and the Moronic Spasms one, if it becomes more popular).
Thanks in advance to those who want to help.

~Marcosias B.

Email: marcosiasisif@gmail.com
Phone: (907)347-8885
Twitter: Marcosias Isif @DemonEvangeline
deviantArt: MarcosiasIsif
Facebook: Marcosias Adam Bowman

Game Review: Black★Rock Shooter The Game

So, now that I’m (technically) out of school, the only thing I have taking my time is work. Evidently, you can see that wont prevent me from rarely updating.

Anyway, here we are on another, super-delayed review, this time of an anime-based game that I have been looking forward to for years: Black★Rock Shooter The Game, available for PSN download on your handheld Sony gaming device.

As with all the B★RS merchandise, this game is unrelated to the previous installments (that is, the anime, OVA, and many manga). Instead of focusing on two worlds where B★RS is a conscience-like manifestation, the game focuses on a post-apocalyptic world where humanity is on the brink of extinction. As the humans lose hope, the so-called “Final Weapon” appears before them to save the human race: our main heroine, and title character, Black★Rock Shooter.

This game takes a surprising grasp on what the world would turn into if aliens and humans fought until both were at the brink of extinction. Being the last hope for humanity means a lot to your allies, which also means that they found time in their day and money in their budget to spring for a motorcycle and a stealth jet- built especially for you.

Black★Rock Shooter: The Game, takes an approach of basically everything from Parasite Eve’s last installment, 3rd Birthday; the basic plot outline, the grotesque and intriguing environments and enemies, and even the combat system, to an extent. Speaking of, it does have its own differences; B★RS combines the free-roam RPG environment with a Final Fantasy-like encounter system and a battle system crossed between Parasite Eve and (believe it or not) the hit-and-run system of Galaga.

The game is truly interesting, although the levels seem too easy at times (it’s easy to get an S rank if you replay one or two missions), and other times, it seems to try and apologize for it by putting you on a bike and throwing enemies at you. There are also in-game dialogue sequences, where every now and again you can respond with one of two answers- one usually gives B★RS a more serious, military personality, while the other shows off how little she knows, and adds to the little in-game comedy (such as Operation Piggy Ninja).

This was a short, very bad summation of a game that I played; in short, my opinion. If you disagree with my summation, score, or something else, you can shoot me a message, but I recommend that you post your frustration on some other site where it will be read. I just write these to express my personal beliefs, not what I think I know.

Without further ado, the scoring. My scoring system (which I though I used before, but can’t find) is on a five-level scale: Story, Art/Acting, Character, Playability, and Overall.

Story is the plot (what I’ve seen of the game so far), and how well I think it ties into the game, original concept, etc. Out of 5.

Art/Acting has two parts in itself, but is scored as one: the designs of the characters, environments, weapons, etc. is the Art, while the Acting (if any) is to determine how well actors fit into the character concept, and if they put feeling into their acting. Out of 5.

Character is how well the major characters fit into the game, or how focused the game was on character development. Out of 5.

Playability is how many times you can play the game before you get bored with it. Out of 5.

-Finally, Overall is, as you probably guessed, the overall score, factoring in the above scores, and my personal views and biases toward the game itself (or franchise). Out of 100.

Okay then, my scoring for Black★Rock Shooter: The Game (ESRB T, PSN) is as follows:

Story: 4.5/5
The story is very unique in that it takes a near-extinction world and a creative twist ending, but it still feels lacking when you see one enemy after another reveal their “hidden” motives.

Art/Acting: 5/5
I would give Art alone a 4/5 because of the poor cell shading and the lack of effort in generic enemy designs, but the environments are fun to roam, the voices are untouched in their Japanese glory, and the major characters all have their own personalities, all of which are affected in some way by the main character.

Character: 4/5
Basically the same reason as Art; there, but still missing some things. The game does focus on each of the major characters individually (not much, but it does), and does hint that you should try to develop relationships with these people before they die a gruesome and/or untimely death.

Playability: 3.5/5
To be honest, I never finished playing the game. After one or two repays of a second-chapter mission, you become stronger than most other enemies, and there’s very little consequence to losing if you save occasionally.

Overall Rating: 85.5/100
B+
Although I had some complaints about the game, it remains a solid, good game with some quirky comedy that is guaranteed to make one chuckle, even despite the dire consequences in the story. I truly hope B★RS makes another console appearance, whether it’s in a new Black★Rock Shooter game, or as a cameo.

Forum’s Up, Bitching!!!

Aside

So, if you haven’t been watching my many blog posts every few months, you’ll not nee that I have just started a To Aru RP Forum. Please, I encourage you to check it out, or even join, if you are interesten in the series. When science and magic cross… a new world will form!!

Forum Link: http://toaruomoshiroinorp.createaforum.com/